Monday, January 11, 2021

Tactical map/World map token markers

 Becuase a lot of our Old World Style and Epic World Style maps deal with tactial map and world map sizes, we thought it would be fun to start creating token markers for different things: castles, ruins, travelling merchants...even a dragon lair. We're also designing these to fit the Lootables! bases, so a Gm could reveal an extra party treasure after an experience at the location. At the moment, we have about 17 token markers so far and looking to initially put out about 25 designs on the shop (some designs not shown). Each marker is hand sculpted on a 1" diameter round base using polymer clay. 




Look for these soon at the Gaming Geeks webshop!




Tuesday, December 22, 2020

Lootables! chits or pogs

 At present, there are 7 different Lootables! chit/pog sets for treasures. These are printed from our own Inventory digital sets, so if you have some of those, you already have some great tools to use with these! We've matched most of these inventory sets within the existing sets to make it easier for you.

Each set of 40 chits is first printed on 12 point matte cardstock, both the front and the back. The front shows the item to be found, and the back has a few lines if you wish to jot a couple quick numbers or names down. For future sets, we are looking into having the back made with dry erase (so if you know a good printer for that, let us know!). The cardstock is then glued to a medium chipboard and set to dry.



After drying, each card set is punched one at a time on a press, using a die we modified to create a punch out card. We've also included the names of each piece below the chit for the user. 


The end results are beautifully hand punched cards that our customers can punch out for their own use, or save some back for easy storage. These chits can be used over and over for rpg gaming, across a wide platform of fantasy, sci-fi, or post apocalyptic tabletop games. 


Our Lootables! chit sets so far: 

Woes, Weals, Blessings & Curses: Who says only treasure awaits inside? Woes and Weals reveal a minor fortune or misfortune that may befall a character in the coming 1-4 rounds; and sometimes, an item can come with a Blessing or Curse! Can they pass the curse on to another, or turn it into a blessing? Who knows? 


Of A Druidic Nature: Weapons, wands, spell stones, and numerous baubles and bits created through nature and the spell magic of the druids. 



Potions!: Partial filled, Full, small and large potions of all kinds of colors await your players. What kind are they? Maybe take a swig and find out!



Gems, Crystals, Coins & Rarities: Gold and silver ores, or refined coins, ivory, amber, maybe even some raw diamonds. Let your players find out how to turn raw materials into finished gems. 



Miscellaneous Treasure: An odd smattering of coins, spellbooks, rings, wands and more. Some fun things, some gross things, but overall very cool things. 


Alchemy 1: Lots of herbs and spices to get rid of lices (ok, it's a bad rhyme, but we're artists not wordsmiths). Great for treasure hunts where all teh ingredients need to be gathered for a cure!


Alchemy 2: A continuation of Alchemy including all sorts of herbal necessities and bits for that spellcaster in your group!






Sunday, December 20, 2020

Lootables!

Review by Eternity Gaming


One of the other products we’re rather proud of, as it’s turned into a huge hit with our personal gaming group (and Gaming Geek’s fans), is Lootables. As games like Diablo have shown us, people love the fun of slaying an enemy then looting everything they’ve got. And the Lootables pogs and tokens make gaining items much more dramatic for players.


These Lootables pogs allow you to fit minis into a plastic base, in which you can then place Lootables tokens like these Gems, Crystals, Coins, and Rarities. The result is a fight or encounter where the players get to actually “loot” the NPC. After the enemy is dead, they can remove the mini from the base, and pull out the tokens that are hidden underneath. Players get a rush of excitement (and usually shout) when they find that they’ve acquired something particularly juicy.


Lootables also works great if players decide to pick pockets, open up ancient treasure chests, or even open up random bags of goodies they purchased from a particularly charismatic merchant. You might also check out the blesses and curses Lootables. Players may think they’re getting something good by robbing someone, only to find that they’re now under a devious curse from an unhappy god, instead. Try them out for your tabletop game!


lootables treasure collars






Game with Gaming Geeks

Whether you’re playing online and want to check out David Hemenway’s work on Fantasy City, or any of his other art, or you’re playing with your group in person and using Lootables, thank you for making us part of your tabletop gaming! We’re excited to provide all the goods for your next adventure.


Virtual Gaming and David Hemenway

 

Virtual Tabletop Gaming : Review by Eternity Gaming

If you haven’t tried it yet, now is a great time to look into virtual tabletop gaming. Even when your gaming group is available to play in your area, gaming online saves drive time. Plus, during the holiday season, you can play with friends and family, without the travel. Though it can be hard to beat the advantages (and fun) of seeing someone face-to-face for your TTRPG night, technology is helping us all get a little more RPG in our lives.



Fantasy City

We bring up virtual tabletop gaming because one of our great artists, David Hemenway (more on him, below), has a host of graphics and assets that are a perfect fit for online play. His Fantasy City set enables game masters to create custom towns for your RPG. The digital set comes with assets for buildings, roofs, chimneys, awnings, signs, bushes, streets... and really everything you need for the PC’s “home base.”


The great thing about David’s work is the custom factor. There are still versions of it out today, but there was a game for PS1 called “RPG Maker.” In that game – as the title suggests - you could design your own RPG. Then, you could invite your friends over and make them fight their way through the dungeons you created. Between quests, they could then get better gear, get instructions, and find rest in the towns you made.


Fantasy City, and its expansion sets, bring a level of new creative ability to your tabletop gaming sessions. Of course, you can always play using your own imagination and theater of the mind. But when you have access to graphics, especially during online play, why not build the town you’ve always imagined for your group? For those who love building worlds for your friends to adventure in, you need the flexibility to create towns the way you see them – not just stock images created by another map designer.


David Hemenway

The artist behind Fantasy City and a host of other titles is David Hemenway. You can see all his work by clicking this link. David’s products provide more asset options than you could ever find on any virtual gaming platform. Many have over 400 graphics. They can be mixed and matched, overlayed, and as mentioned above, used for custom – whatever you need. Virtually anything you can come up with as a setting for your game, you can find with us.


Besides city interiors we have (if you find something you want below, click here to find it in David’s portfolio):

  • Forest terrain

  • Winter wilderness

  • Dungeons

    • And dungeon traps

  • City/ castle walls

  • Docks and coastlines

  • Taverns

  • Mansions

  • More in-depth marketplace options

Friday, February 16, 2018

How to introduce the dragon eggs

Lately, we've been in a bit of a quandry. We're making dragon eggs. The first one you might have seen floating around in pics here and there, but not up for sale. We've sold several just through the pictures, but we are unsure how to present them on the website. So maybe if I put the process of what goes into each egg, it might help our readers help us how to word things.

First, the eggs are cast with a hardened plaster (Ultracal that we usually buy from Fun F/X) in a slush mold:



We've tried resins and plastics, but they 'feel' cheap. There is a certain sensation you get when holding one of these that gives a sense of being, like you're actually holding a dragon egg. It's got heft. Since the eggs are two sides, to be made into a container, each side is poured. Not only that, each side is built up over a series of pours with thin coats. Once the final coat is in the two halves are let dry for a day and then released from the mold. The mold is then cleaned and washed and prepared for the next cast. The eggs are then set to dry and allow the Ultracal to cure up for about a week. On the last few days, we warm the eggs for several hours to help get the last of the moisture out. During this time, the bases are also cast.


Once the eggs have thoroughly dried out, we sand off any little odd nubbins, and shape the inside rims to make sure the two egg halves fit together snug. After which, the inside of the egg is given a coat of paint. We let that sit for a day as well to let the paint set up well. The inside then is given a thin layer of clear resin coating to help protect things on the inside and let to cure for several days.


This picture is not accurate and from the early pours when we were testing things out a bit.  It shows a resin on the inside, which although looks very cool and eggy, was from an old resin batch that turned all sorts of wild colors that we're not sure we could replicate. We've found better resin, and also like when the inside is painted as well. You'll see further down...

Next up, each egg is painted with a base color on the outside. two or three coats go into the painting to make sure we have all of the little knooks and crannies. We let that sit for a day.


Then we start to add color...lots of color:



Very subtle oranges, greens, reds, blues...and some shiny metallic tones as well. We like to paint batches of things at once, whether it be eggs or stone, or what we have on hand; allowing us to create whole batches we know are done with similar colors and technique. painting ten eggs can take a full day at this step.

The last step is to once more add another coat of clear resin; this time, to the outside. This takes another week to two weeks to make sure the resin fully cures.


We've also made little certificates, since these will be a limited run, as well as a warning sheet:


We're now wondering how to go about advertising these... perhaps the best way is to let people know they are an intermittent item because they take so long, and that as clutches of eggs become available, we will open the sale doors.

Opinions?









Thursday, February 23, 2017

2017 starting off with some thank you elements in old World Style

Havent posted in a while, but thought I should drop these in here for folks to enjoy. Just a few so far of 2017's Thank You elements. This time around: Old World Style bubbling tar pits!









Right click each image to "Save image as". Hope you enjoy! - R

Monday, July 18, 2016

2016 Thank you elements in Old World Style

2016 continues to be a great year as we grow our digital worlds.  We of course want to say thank you to our fans by putting up more Thank you elements in PNG format. Just right click and save the image as for your free OWS elements! Enjoy

First, a little camping fun:


And some herd animal icons for cattle, sheep and horses for the world level.




We will be adding some more snowy hills like the ones below for use with OWS arctic and winter sets. 


For our Tower Descent fans, two versions of the tower, light and dark.